ByteDance Peak introduces rival Oculus Quest, but challenges remain • TechCrunch

When ByteDance bought Chinese language VR headset maker Pico a yr in the past, the message it despatched was clear: It was betting that the immersive system could be the place future generations would spend most of their time consuming digital content material. It’s a marriage paying homage to Meta acquires Oculus in 2014, besides the world is now in a distinct place with technological advances making VR headsets cheaper, much less time-consuming, and extra snug to put on.
The daddy of TikTok has lengthy aimed to compete in a market dominated by Oculus VR headsets for shoppers. When Meta launched Quest 2 in 2020, ByteDance labored on a confidential inner challenge to develop AR glasses, The Data reported. Pico’s product launch this week is an extra indication of its ambition to problem Quest, which it has loved about two thirds of the worldwide AR and VR marketplace for the final two years.
The Pico 4, which begins at €429 (round $420 due to a robust greenback) for 128GB and ships to Europe, Japan and South Korea along with China, has acquired plaudits within the VR neighborhood. It is It weighs simply 295 grams with out the straps and might operate as a stand-alone system, however may also be linked to PCs for extra superior VR experiences. It makes use of the Qualcomm Snapdragon XR2 processor just like the Quest 2 does.
“It is low-cost and good high quality, with specs that may match the Quest 2,” says Gavin Newton-Tanzer, host of the AWE Asia combined actuality convention.
“I used to be impressed with the burden, consolation, LCD display, pancake lenses, coloration augmented actuality passthrough, and controllers. All you want now are some severe triple-A VR exclusives to set your self aside from Meta and get gamers .” write a digital actuality content material creator.
Merely “matching” the Quest 2 specs would not sound ok given this last one came out two years ago and have become an on the spot hit. Pico not solely has a whole lot of catching as much as do on the expertise entrance, but in addition when it comes to content material and branding.
“The Oculus content material ecosystem is extra established, which supplies a greater understanding of what shoppers need,” says Newton-Tanzer. The favored rhythm recreation Beat Saber, for instance, had generated $100 million in revenue on Oculus Quest by October 2021.
Pico is dealing with a chicken-or-egg downside, the XR skilled suggests. Its consumer base throughout all product strains is presently not giant sufficient for top-tier creators to deal with creating video games, movies, and different VR content material completely for its platform. It is reportedly sold 500,000 units final yr, half of his aim. In distinction, Quest 2 shipped 10 million units within the area of October 2020 and November 2021. However with out premium content material, Pico will wrestle to draw customers in any significant method.
“Most of the Chinese language VR corporations act an excessive amount of like producers and assume solely of {hardware} gross sales with out taking a lot into consideration what individuals wish to do with the product,” says Francis Bea, founding father of Eleven Worldwide, a relationship firm. cross-border expertise publics. company. “Pico must basically spend money on nice content material and know the right way to model the product earlier than it is actually aggressive.”
The excellent news is that Pico has established a robust place in China and doesn’t face a lot competitors within the native market. Oculus has no official presence in China, which suggests customers should undergo the effort of ordering a model overseas, getting the Oculus app from a overseas app retailer, and accessing its world ecosystem of apps by means of a 3rd social gathering. digital non-public community reminiscent of Meta servers. blocked in China.
The tech fork may give Pico time to check and study within the native market earlier than heading west full steam forward. Enlargement within the US is already underway as ByteDance started building a team for Pico on the west coastin line with Protocol, with a deal with attracting expertise in content material, advertising and marketing and R&D.